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SpritePalettizer
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Devlog
2.1 Update - synchronize assets with project palette
November 04, 2023
by
NeZvers
#shader
Features: (Edit/Set Project Palette) Allow to map colors for whole palette. Sprite must use those colors. (Edit/Import Color Sets) Imports color re-maping from other projects. Must be using same proje...
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SpritePalettizer 2.0
October 02, 2023
by
NeZvers
#Update
SpritePalettizer is made using Godot game engine. After Godot 4 release I started to rewrite is from ground up. I wanted to keep HTML5 version free for everyone but GOTM.io where I hosted it for file...
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Export a recolored sprite sheet
August 21, 2022
by
NeZvers
2
#Sprite Recoloring
Added a requested feature to export a recolored sprite sheet. For some reason, the last updated version was lost and had to be reimplemented. Probably for the best, since I could simplify GUI interact...
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Added spritesheet animation
February 13, 2021
by
NeZvers
1
#spritesheet, #animation
To celebrate the release of ColorPalettizer I wanted to give something for SpritePalettizer too. Now you are able to set a framerate (FPS) and play imported animation...
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Last opened directory is saved
January 09, 2021
by
NeZvers
#Last directory
Now SpritePalettizer saves last opened directories on file imports and saving. Meaning that after re-opening the application you don't need to traverse all folders to get back to the business...
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Small hotfix + feature
June 03, 2020
by
NeZvers
#Hotfix, #Feature
I found out that there's a chance users of offline versions could have a crash on loading image, so I implemented a bit safer file loading. I also implemented visual feedback for swapping color preset...
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