You need to use your special ability of saving creatures life state and load/ recall it in right moment otherwise poor creature will fall into oblivion.

Controls:

Click on creature and choose right moment to save it's life state, when needed load saved life state.

"S" - save & "Space" - load. You can rebind in pause menu options.

Mobile friendly with on screen buttons.

BUG: Boxes in hole have iffy collision and may not work on first time to walk over.

Tileset: https://rottingpixels.itch.io/platformer-dungeon-tileset

Comments

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(-1)

neat concept,  but even with 3 hrs I feel like there could've been more variation. because essentially it's only 2 levels.

Thanks for playing!

Most of the time was eaten by engines collision being iffy and still walking over the box characters can hit a side of the box.

And I'm not a puzzle game player and not a developer too. I had ideas for buttons, doors, bridges but time was eaten by mentioned collision bugs, so I was left with spikes and box. Still, this was first idea I had, that I felt interested enough to make it.

(+1)

Wow. Very complete and polished vision for a short game jam. Great entry. Fun too! I completed all the stages :D

(+1)

The concept is super cool, goodjob!

(2 edits)

Thanks! Did you finished all 4 stages?