True Tile Collision dependencies from GitHub (https://github.com/nezvers/true-tile-collision) and example project (https://github.com/nezvers/DefoldPublicExamples).

Development log

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Wow love it, feels really smooth... 

Out of interest, how did you create the smooth camera?


(1 edit)

Simple lerp function. If I remember correct, it's on each axis, since it doesn't take 2D vector. But as you see it is open source, go check it out.

Oh thanks... must not have noticed the open source lol

For which game engine is this game?

And i love it!

(+1)

This is demo of physics system for Defold game engine.